﻿using UnityEngine;
using System.Collections;

public class CubeOfDeath : MonoBehaviour 
{

	// Use this for initialization
	void Start () 
	{
	
	}
	
	// Update is called once per frame
	void Update () 
	{
		
	}
	
	void OnTriggerEnter (Collider other)
	{
		Application.LoadLevel("Game_over");
	}


}
